You cannot picture 8 dimensions. You can still count them, and counting is enough.
Part 1
Forget pictures. Dimension is just this: how many numbers do I have to tell you so you know exactly where I am?
Part 2
Build a cube in n dimensions and count its corners. In 1D a "cube" is a stick with 2 ends. In 2D it is a square with 4 corners. In 3D, 8 corners. Each new dimension doubles the corners, because every old corner gets a twin pushed into the new direction.
Part 3
In the last lesson you pulled one point out of a string and it fell into 2 pieces, while the pancake stayed in 1. That trick has a grown-up version that works in every dimension. Pull the middle point out of n-dimensional space, then let what is left shrink as far as it will go. It always shrinks down to a sphere with n minus 1 dimensions, written Sn-1.
| Space | Remove one point, then shrink | What you get | Can you draw it? |
|---|---|---|---|
| 1D line | falls apart | S0: two dots | yes |
| 2D flat | collapses inward | S1: a circle | yes |
| 3D room | collapses inward | S2: a balloon skin | yes |
| 6D | same move | S5 | no, and that is fine |
| 8D | same move | S7 | no, and that is fine |
S5 the same as S7?"
Part 4
Counting holes was easy for a donut because there was only one kind of hole. In higher dimensions there are several kinds, so a shape's ID card is a list: how many pieces, how many loop-holes, how many balloon-holes, and so on up the ladder. A sphere Sk has a very clean card. It lights up in exactly two places: slot 0, because it is one connected piece, and slot k, because it wraps around one k-shaped hole. Everywhere else it is blank.